Friday, March 18, 2011

Specular effect in openGL


  1. I just added the specular effect to the ceiling fan, I think it provides another layer of reality to the virtual world. Applying it was really straightforward, openGL does a lot of work for us behind the scenes. I had to make the wood darker to better perceive the effect.

    [caption id="attachment_104" align="aligncenter" width="300" caption="proyectoGraficacion_v.0.1.4"][/caption]

    • The specular effect generates the sparkled areas on the edges when the light source is near the surface.



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